I was in charge of making this Wild Location and this Outpost for Ghost Recon: Wildlands in the province of Barvechos.
► Rock placement
► Terraforming
► World Building
► Propsing
► Decals placement ( tracks, tags, etc... )
- Level Art Support: Marie-Adeline Rohard (Pulpo Outpost)
- Rocks: Yannick Signahode
- Vegetation: Maximilien Cleda
- Lighting: Denis Mercier